Welcome to Cursed to Golf, a unique 2D adventure that challenges players to golf their way out of purgatory. This indie title, created by Kyoto-based game designer and director Liam Edwards, blends elements of golf, adventure, and roguelike mechanics to create a golf game unlike any other. From dodging hazards to utilizing powerful abilities, this game takes golfing to supernatural levels.
Liam Edwards, the mind behind Cursed to Golf, is an experienced game designer who has worked with Q-Games, an indie studio in Kyoto, Japan. Edwards co-directed SCRAPPERS, an Apple Arcade title, before working on Cursed to Golf, which he developed during the COVID-19 lockdown. Connect with Liam on Twitter for updates and insights into his creative journey, and be sure to check out his other works with Q-Games.
In Cursed to Golf, players assume the role of a cursed golfer stuck in a bizarre, perilous purgatory. Instead of aiming for a peaceful afterlife, players must escape by navigating challenging courses filled with unique obstacles, traps, and even supernatural entities. With roguelike mechanics, each playthrough is distinct, presenting new challenges to conquer on your journey back to life.
Tip: Practice combining power and angle adjustments to perfect shots that avoid obstacles and maximize distance.
Power-ups in Cursed to Golf offer special abilities that can alter gameplay significantly, assisting players in tricky situations. Each power-up is mapped to a specific keyboard key for quick access.
Tip: Strategic use of power-ups can often mean the difference between success and failure in Cursed to Golf. Keep them handy for challenging sections.
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